java/swing 6

명품 JAVA - Open Challenge 12 아바타와 괴물 게임 만들기 - swing,thread

명품 자바 Essential 12장 Open Challenge 아바타와 괴물 게임 만들기 구현코드입니다. import java.awt.*; import java.awt.event.*; import javax.swing.*; public class OpenChallenge extends JFrame{ private JPanel gamePanel = new JPanel(); private JLabel avator = new JLabel("@"); private MonsterThread monsterThread = new MonsterThread(avator); public OpenChallenge() { setTitle("Open Challenge 12"); setDefaultCloseOperation(JF..

java/swing 2022.01.08

명품 JAVA - Open Challenge 10 버튼 클릭으로 좌우로 이미지 넘기기 - swing

실행 화면 소스 코드 import java.awt.*; import java.awt.event.*; import javax.swing.*; public class Assignment extends JFrame{ private Container contentPane; private JPanel menuPanel = new JPanel(); private ImageIcon leftButtonImage = new ImageIcon(Assignment.class.getResource("images/leftButtonImage.png")); private ImageIcon rightButtonImage = new ImageIcon(Assignment.class.getResource("images/rightButt..

java/swing 2022.01.08